War has a way of binding unlikely creatures together.
Alexander, Prince of the North, Alex, should have anticipated that his profound love for Oleander would blind him—fuel his desire to protect his forbidden love and his love's human companion—far beyond reason.
His actions send his small group, including Oleander and Timothy, fleeing into the forest, aligning themselves with distant allies and negotiating with Seraphine, Queen of the North.
Grimmr Coven and the Garam Horde are caught in the middle of two enemies bearing down upon one another; Drakkar Coven and the Queen of the North. Something has provoked the queen to march south with her entourage of animated dead, out of her frozen ancestral lands. She has a weapon, in fact two, the taming of which will surely bring about her victory.
The first, she must retrieve, the second walks straight into her hands.